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VO News Posts
http://www.vendetta-online.com/h/news.html
Incarnate's last post is very exciting. Here are some highlights.
The truth is, we've really had our noses to the grindstone, working very hard and trying to get the game, and our various administration infrastructure, ready for marketing over this coming summer. "Summer" being just a couple of months away, so you can imagine we have a lot to get done, which is why I haven't been poking my head up as often to write newsposts or comment on the Suggestions forum.
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I'm not saying that I'm exposing Trac next week, I still have a lot of work to do on the content, but I am shooting for a significant (and publicized) release in early summer. I know I've set and blown a lot of different goals for releasing our forward design documentation (via our Trac/Wiki), but this one's pretty concrete, and we're gearing up in a lot of different ways.. which I'll go into below. Making sure the machine won't totally explode is one small piece of the puzzle.
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On the more short-term front, we're looking at putting some potentially very cool (and unexpected) new functionality into our client Rather Soon Now. But, we cannot discuss the specifics of it at this time, due to confidentiality agreements and other developments in the works. Things are still a bit tentative, but if integration goes well, you'll be seeing it within weeks (not months).
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Basically, we're looking at doing quite a bit of marketing within a couple of months (July?), and when that happens, we need to put our best foot forward while keeping our administrative overhead as low as possible.
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Personally, I am the most focused and productive that I have been in, well, years, which I take as a very good sign. So, again, sorry it hasn't been all that visible in terms of content drops, but a hell of a lot's going on behind the scenes, and I think you'll start seeing it bubbling to the surface over the next week or two.
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As always, thank you all for your support and long-suffering patience. It's these times when we (the developers) are the most silent, that are usually the hardest on our userbase. And yet, our silence only stems from the intensity and focus being applied to the game which carries our collective hopes.
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http://www.vendetta-online.com/x/msgboard/1/18699
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